A car's performance class, 0 through 6. Higher tiers post faster times but cost more to buy and to keep fed with upgrades.
Reaction Time
How long you take to launch after the lights go green. A slow reaction loses races that a faster car should have won.
Entry Fee
What you stake to line up against a rival. Forfeit a race in progress and you lose it; finish, and it's back in play either way.
Rival Pool
The opponents currently available at your tier. Beat enough of them and tougher rivals start showing up.
Pro Track
A track restricted to Tier 6 cars only. Everything below Tier 6 races everywhere else.
Garage
Where you buy cars and spend money on upgrades between races.
💬 How to Play
Pick a rival and a track from the Race screen, set your entry fee, and stage up.
React when the lights go green — too early and you red-light, too late and a faster reaction time beats you off the line.
Win the quarter mile to collect the entry fee from both sides; lose, and yours goes to your rival instead.
Spend winnings in the Garage on a better car or on upgrades for the one you've got.
Higher tiers unlock tougher rivals, Pro tracks, and bigger stakes.
⚙ Options
Sound
Fullscreen
Sound credits
🎵 Sound Credits
The engine sounds are short loops cut from these recordings (re-pitched and edited).
4-cylinder: “DynoJet Scion FR-S” by dezoris (Freesound), CC0. “2002 Honda F20C” by Tyler Riddle, Wikimedia Commons, CC BY 3.0.
6-cylinder: “M52B25 E36 Exhaust Sound” by FINLO (Pixabay). “Import car revs on Chassis Dyno with Turbo” by editboy23 (Freesound), CC0.
V8: “Motor V8 dodge charger” by karlosdearma (Pixabay). “Audi V8 Acceleration Sound” by FFKoenigsegg20012017 (Freesound), CC0. “Lexus IS-F dynamometer 2UR-GSE (2008)” by Altair78, Wikimedia Commons, CC BY-SA 4.0 (the loops made from it are shared under the same licence).
Jet: “jetcar_start01” by akdanie (Freesound), CC0. “Saab J35D Draken: start engine and taxiing” by Work With Sounds / Torsten Nilsson, Wikimedia Commons, CC BY 4.0. “Afterburner sound” by StoneyJ (Freesound), CC0. “Seamless Rocket Booster Roar & Crackle” by NickTimesAudio (Freesound), CC0.
Turbo whistle, blow-off, supercharger whine and the electric motor are synthesised in the game.